SPY Fox in "Dry Cereal" | |
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Developer(s) | Humongous Entertainment (Win, Mac) Mistic Software (Wii)[1] |
Publisher(s) | Humongous Entertainment (1997) Atari Anuman Interactive (France) Majesco Entertainment (Wii) |
Release Date(s) | 17 October 1997 (PC) 28 October 2002 (Atari re-release) |
Genre(s) | Point-and-Click, Adventure |
Platform(s) | Windows 3.1 - Windows XP System 7 - Mac OS 9.2.2 Wii |
Engine | SCUMM |
Input device(s) | Keyboard and Mouse |
SPY Fox in "Dry Cereal" is a point-and-click adventure game developed by Humongous Entertainment for the Windows and Macintosh operating systems in 1997. It was later republished and released on the Wii by Atari and Majesco Entertainment.
The game follows agent SPY Fox to the Greek island of Acidophilus to discover the whereabouts of the missing Mr. Howard Hugh Heifer Udderly III and recover the world's missing supply of milk. Two sequels entitled SPY Fox 2: "Some Assembly Required" and SPY Fox: "Operation Ozone" were released in 1999 and 2001, respectively.
Plot[]
William the Kid is intent on stealing all the world's milk, leaving every kid in the world left with dry cereal. Meanwhile, SPY Fox is on an airplane where a waitress comes by and gives him a Greek plate with a TV on it. Monkey Penny appears to tell him more about Kid's evil plan and that Howard Hugh Heifer Udderly III, one of the leading dairy businessmen, has more information on the dairy crisis. SPY Fox heads to the Greek island of Acidophilus to investigate. After meeting up with Monkey Penny at the Mobile Command Center, SPY Fox sets out to the Feta Factory to rescue Mr. Udderly, who has the whole story on the crisis. He was kidnapped and learned that Kid's scheme is being run by the Nectar Of the Goats, or N.O.G., by first capturing every dairy cow in the world, building a milky weapon of destruction, using it to flood the capital, framing every cow, all in order to take over the entire dairy world by replacing all dairy milk with goat milk. Udderly states that while he was a prisoner, he managed to swipe the activation code for deactivating the diabolical device, but he was forced to swallow it to keep Kid from discovering he had it. With the appropriate SPY gadget, SPY Fox is then able to read the code.
During his mission, SPY Fox must search all over the island of Acidophilus for clues to find Kid's "secret island fortress" and find the key item to deactivate the weapon of destruction. His most successful investigation centers on Kid's Head of Public Relations, a cat named Russian Blue, and close personal associate of William the Kid and "one bad kitty". She is also the owner of the luxury ship, the S.S. Deadweight, and can be found on board the ship. SPY Fox tricks his way onto the ship's deck party and gets the location to Kid's Fortress.
After finally getting inside the fortress, he disarms the traps, sneaks past the guards and meets his informant. Using the key item he acquired, SPY Fox disarms the weapon. Kid then floods the world's cows and escapes through a secret pathway. After freeing the dairy cows, Kid flies in his "giant metallic getaway blimp", promising SPY Fox he will return. Optionally SPY Fox can jump into a truck waiting nearby and chase Kid, then catapult himself onto the blimp. Once aboard the blimp, SPY Fox makes a trap that sends Kid into the Evil Villain Jail that Monkey Penny and Professor Quack have set up below.
In the end, SPY Fox is honored by the cow president Mr. Bull Clinton (based on Bill Clinton), who will present him with the Big Daddy Congressional Cookie of Justice, but only after Walter Wireless dressed up as a news reporter comes up with a top story. SPY Fox replies, "I got my cookie, has anyone got milk?". This concludes SPY Fox's mission.
Gameplay[]
Basic gameplay involves simply clicking on things to have SPY Fox interact with the world. The player advances by solving puzzles, talking with people and obtaining the required item to move forward. There are also an array of gadgets provided by Professor Quack that can help SPY Fox on his way, some of which include night-vision shoes, a coin trap and beef-flavored X-Ray gum.
Characters[]
Main Characters[]
Other Characters[]
- Artimice J. Bigpig
- Bea Bear
- Bull Clinton (miscellaneous)
- Captain Drydock
- Clarence Waltzon
- Gilbert
- Hong Kong Doodle
- Johnny Gecko
- Mata Hairy
- N.O.G. Guards
- Radio Room Rabbit
- Sal
- Stewardess (miscellaneous)
- Tattooed Sailor (miscellaneous)
- Weasel Doorman
Items[]
SPY Gadgets[]
- Cheez-n-Safe Cracker Kit (only important in the Punch Card storyline)
- Laser Toothbrush
- Night Vision Shoe (only important in the Diode storyline)
- SPY Putty
- SPY Trap (only important in the Key and Punch Card storylines)
- Suction Cuff Links (only important in the Car Chase storyline)
- X-Ray Gum (just for fun)
Milky Weapon of Destruction Disarming Items[]
- Diode (10 of a kind)
- Key (5 of a kind)
- Punch Card (5 of a kind)
Game Items[]
- Cock-A-Doodle Fu Instruction Book (Cock-A-Doodle Fu Sidequest)
- Chicken Knuckles (Alligator Sidequest)
- Drachmas (from Monkey Penny)
- Electronic Code Box (White Water storyline)
- Frog Suit (White Water storyline)
- Glyphic Code Phrase Fortune Cookie (Car Chase storyline)
- Invitation (take it while Gilbert is distracted for a while)
- Jet Fusion Panel Box (White Water storyline)
- Lucky Charm (White Water storyline)
- N.O.G. Jumpsuit (found in a certain locker)
- Rye Bread (Bonus Ending)
- Sailor Hat (White Water storyline)
- Screwdriver (Bonus Ending)
- Tango Music Sheet (Car Chase storyline)
- Trinket Jar (important to take in the White Water storyline, but in the Car Chase one, it's just for fun)
- Walter Wireless (Car Chase storyline)
- Waltz Music Sheet (Car Chase storyline)
Talk Balloons[]
- Captain Drydock (used on Artimice J. Bigpig)
- Hong Kong Doodle (used on Bea Bear)
- Russian Blue (used on Monkey Penny in the Car Chase storyline)
- Sal (used on Bea Bear)
- Weasel Doorman (used on Gilbert)
Locations[]
- Acidophilus
- Car Chase Path
- Kid's Blimp
- Mobile Command Center
- N.O.G. Headquarters
- S.S. Winaprize
- Underwater
- White Water Path
- William the Kid's Secret Fortress
Mini-Games[]
- Go Fish (White Water)
- Happy Fun Sub
- Paper on Easel (Punch Card)
Voices[]
US Version[]
- Bob Zenk - SPY Fox
- Mike Shapiro - Johnny Gecko
- Gina Nagy - Monkey Penny
- Ken Boynton - Professor Quack, Sal, Weasel Doorman, Narrator
- Scott Burns - Walter Wireless, Mr. Udderly
- John Patrick Lowrie - William the Kid
- Shelley Reynolds - Russian Blue
- Kathy Levin - Bea Bear, Mata Hairy, Goon #3, Stewardess
- David Scully - Captain Drydock, Gilbert, Clarence Waltzon, Tattooed Sailor, Radio Room Operator
- Dex Manley - Artimice J. Bigpig, Hong Kong Doodle, Bull Clinton
UK Version[]
- Andrew Wale - SPY Fox
- Lisa Jacobs - Monkey Penny
- Paul Bandey - Professor Quack, Artimice J. Bigpig, Tattooed Sailor
- Leslie Clack - William the Kid
- Vivienne Vermes - Russian Blue
- Joe Sheridan - Mr. Udderly, Weasel Doorman, Narrator
- Karen Gluck - Bea Bear
- Colin David Reese - Johnny Gecko
- Mark Jane - Gilbert
- Peter Hudson - Walter Wireless
- Douglas Rand - Clarence Waltzon, Radio Room Operator
- Sarah Cleather - Mata Hairy
- David Gasman - Hong Kong Doodle
- Kim Michelle Broderick - Stewardess
- Mike Dineen - Bull Clinton
Credits[]
Paths/Storylines[]
If the specific punch card/key/diode required is not taken into consideration, there are a total of seven individual paths:
- SPY Fox can enter the fortress from his car or on the S.S. Winaprize.
- The disarm item required can be a punch card, key, or diode.
- The kidnapped dairy cows may be guarded by Hong Kong Doodle or an alligator pool.
The number of possible games is 2*2*3 = 12.
Trivia[]
- This game, along with Putt-Putt Travels Through Time, is dedicated to Bret Barrett.
- At some point in time, the UK dub was mistakenly reissued in the US, resulting in a batch of the US packaged units that instead contain the UK dub. It is entirely unknown how this occurred, and it even included the UK demos.
- This is the only SPY Fox game to feature the president when the chief doesn't show up yet.
- This is the only SPY Fox game not to feature a cold location before going to the Mobile Command Center.
- In SPY Fox 2: "Some Assembly Required", the ice shack at the beginning of the game is not visited again.
- In SPY Fox: "Operation Ozone", the bathroom at the beginning of the game is not visited again either.
- If William the Kid is defeated, there is an extra shot with Walter Wireless dressed up as a news reporter. If not, it just skips to SPY Fox and the president.
- The good ending has a top story from Walter Wireless, dressed up as a news reporter, but the bad ending does not have it.
- SPY Fox says, "Go fish, Mr. Bigpig!" in the foreign dubs, but not in the English dubs.
- In the bad ending, after the President says, "I'll award you, SPY Fox...", he says, "...the Little-Daddy Congressional Cookie of Justice.".
- In the bad ending, before the President says, "Three cheers for SPY Fox!", he says, "I'm confident that you'll nab that villain next time.".
- The only thing SPY Fox says for phone numbers at the beginning is "Five-five-five...", but for ending phone numbers, it's randomized.
- SPY Fox's jumping sounds are muted, but only when the door to the N.O.G. room is unlocked.
- The Weasel Doorman is visible in the full demo, but he's invisible in the game.
- The telephone callers in order are Gilbert, Captain Drydock, Johnny Gecko, Clarence Waltzon, Radio Room Rabbit, Bea Bear, Walter Wireless, and Professor Quack.
Goofs[]
- When SPY Fox says, "Nice try, but you need to go fish.", the captions say, "Go fish, Mr. Bigpig.".
- In the bad ending, when SPY Fox says, "I got my cookie!", he holds the Big-Daddy Congressional Cookie of Justice.
Product Catalogs[]
Product Catalogs included on SPY Fox in "Dry Cereal"[]
The first Product Catalog was included on its initial release, while later ones were included on reprints.
Product Catalogs that include a SPY Fox in "Dry Cereal" demo[]
Gallery[]
References[]
- ↑ Mistic Software - Games. Mistic Software. Retrieved 2011-01-24.