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Punch Cards

The Punch Card is an item that appears in SPY Fox in "Dry Cereal". There are 5 different styles of punch cards shown in "Dry Cereal".

SPY Fox in "Dry Cereal"[]

The punch card is one of three items required to shut down the Milky Weapon of Destruction. It is important only in the Punch Card storyline.

In the Punch Card storyline, William the Kid hands Russian Blue a piece of paper that has the location of the Milky Weapon of Destruction's punch card written on it and requests her to destroy it to prevent the enemy from finding the punch card. SPY Fox overhears the entire conversation and, knowing he needs the punch card to disarm the Milky Weapon of Destruction, heads for William the Kid's office only to find three guards blocking the office entrance.

After SPY Fox traps the guards with the help of the SPY Trap, he goes to Kid's Office finds Kid's easel. Using the chalk, he finds the punch card is behind a painting and learns the color code combination needed to reveal the safe.

Once SPY Fox finds the painting in the secret passageway office (which painting that is mentioned on the easel will vary), he must insert the color code combination to reveal the safe (the color code also varies). When the safe is revealed, SPY Fox must use the Cheez-n-Safe Cracker Kit to reveal the safe's combination (called the "tricky part" by SPY Fox) in order to reveal the punch cards. Then, he must take the punch card that matches the one shown in the disarm code that Mr. Udderly ate (which punch card SPY Fox must take will vary in the storyline).

After SPY Fox obtains the correct punch card, he must head to the control panel to the Milky Weapon of Destruction and insert the punch card in. This allows SPY Fox to disarm the Milky Weapon of Destruction from launching.