Pajama Sam 2: Thunder and Lightning Aren't So Frightening
Pajama Sam 2 Box Art
Developer(s) Humongous Entertainment
Publisher(s) Humongous Entertainment
GFI (Russia)
Nimbus Games Inc (iOS)
Release Date(s) May 19, 1998

2012 (iOS)

Genre(s) Point-and-Click, Adventure
Platform(s) Windows 3.1 - Windows XP
System 7 - Mac OS 9.2.2
iOS 3.0 - 5.1.1
Engine SCUMM
Input device(s) Keyboard and Mouse
Touch Screen

Pajama Sam 2: Thunder and Lightning Aren't So Frightening is a "point-&-click" adventure game in the Pajama Sam series developed by Humongous Entertainment in 1998. It is the second Pajama Sam game where Pajama Sam is voiced by Pamela Segall and is one of the last Humongous games to support 16-bit machines.


  • In the UK Dub, Captain Gelatin is named Captain Jelly.
  • While in the bathroom, there can be an Easter egg found if you press the up, left and right keys while clicking on the toilet.
  • In the demo, the Save/Load icon is not used.


At the start of the game, the player will find Sam on his couch watching Pajama Man, eating Pajama Man cereal and putting together a puzzle. Outside it is pouring rain. All of a sudden, a huge bolt of lightning flashes outside the window and frightens Sam after he scatters all the puzzle pieces. Fed up with all of the rain, Sam must find his cape somewhere in his living room, go upstairs to his attic door, and finally climb up into it. Upon entry, a world on top of the clouds is revealed. It consists of the World Wide Weather corporate headquarters and weather factory, along with a sidewalk and multiple terraces around it. Sam has to go down into one of the terraces, grab a crowbar, run to a loading dock and get in a crate. A forklift will come shortly after, wheel him into another terrace, this time with a glass table, chairs, and a nametag. Sam has to collect the nametag (which acts like a corporate swipecard), walk in to the lobby, swipe the card through a slot (which will subsequently eat it) and walk into the control room where Thunder and Lightning are controlling the weather. Lightning will do a double take over her shoulder and freak out. Thunder consoles her by saying "He's only a child" and asks Sam what he is doing. Sam tries to be intimidating and replies by saying that he came to defeat thunder and lightning, but trips over his cape in the process, landing on a giant red button on the control panel, causing four vital parts to break:

  • The Snowflake Inspector (of the snow machine)
  • Y-Pipe (of the rain machine)
  • Wingnut (of the sun machine)
  • Velocimomometer (of the wind machine)

After rescuing the first piece, Sam will get the news that Mother Nature, an onion, is arriving to assess the damage. After saving the second and third piece, he will get word that time is running out. Upon the rescue of the fourth piece, Sam will be called to the control panel where Mother Nature is about to arrive. Upon arrival Mother Nature is a very mean person, being very rude to Lightning when trying to stall and show her slides from her vacation to Cleveland. When Mother Nature finally looks at the weather monitors, everything is back to normal. Mother asks Lightning how she pulled off fixing it so quickly, and she gave all credit to Sam, her "handyman". Mother leaves, and Sam asks what one lever does. Lightning tells him that it controls the volume of the thunder. Sam turns it up all the way, then lightning strikes, and the credits roll.


Main Characters

Other Characters


Key Items

Other Items



Pajama Sam in Thunder and Lightning Aren't so Frightening contains eight mini-games that provide loads of entertainment all by themselves. While playing the mini-games isn't always necessary to finish the game. They are a lot of fun, so give them a try!


Each missing part has two possible locations.

  • Wingnut: He can be in the drain in the Sun Machine or in the water tank.
  • Velo: She can be in the pipe in the basement or in the executive washroom.
  • Y-Pipe: He can be in the vending machine or in Foster Boondoggle's locker
  • Snowflake Inspector: He can be hiding from the Snow Machine employees or on the roof.

There are a total of eight paths. But the number of possible games is pretty complicated to figure out. The number allowed by the game setup is six. But the total number of games that work can be calculated as follows (the main consideration being that Sam cannot get both cheese giblets and Y-Pipe from the vending machine):

  • If Wingnut is in the drain, there are six possible games (since each other part can technically be in either of its two locations).
  • If Wingnut is in the tank, there are four possible games (Velo and the Inspector can be in either of their locations - Y-Pipe must be in the locker).

Thus, there are a total of ten possible games that work. Only six are actually used.


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