
The Lucky Charm is an item from SPY Fox in "Dry Cereal".
SPY Fox in "Dry Cereal"[]
This charm appears only in the White Water storyline.
Prior to the game's start, this charm belonged to Captain Drydock and he was able to sail the seas without fear while he had it in his possession. Unfortunately, Captain Drydock eventually lost the charm to Artimice J. Bigpig after the latter beat him in an "intense game of Go Fish". Since then, Captain Drydock had been too afraid to go out to sea.
In the White Water storyline, SPY Fox will need to win this charm from Mr. Bigpig in order to convince Captain Drydock to help him sail out to sea. Mr. Bigpig will reveal the charm after the Captain Drydock talk balloon is used on him. After one game of Go Fish, the player must click on the charm in order for SPY Fox to convince Mr. Bigpig to use the charm as the wager for the next game of Go Fish instead of a trinket.
After SPY Fox wins the trinket, he gives the charm back to Captain Drydock and the overjoyed captain allows SPY Fox to go sailing with him whenever he wishes.