Levels 26-30 of Maze Madness bring it down a little bit, but it still has a challenge to it; get through the doors before the enemy gets you. The walls are goldenrod with sponges and has a light blue background. Brown and Red Boulders as well as Whale Bones are introduced in these mazes. The walls are adorned by green kelp and ducks. This stage is from Egypt.
Previous Stage (Level 21-25)
Next Stage (Level 31-35)
Maze #26[]
Maze Features
- Kelp Seeds x13
- Dark Brown Sea Shells x1
- Light-Brown Sea Shells x1
- Conch Shells x1
- Ice Cream x1
- Geyser x1
- Currents x1
Enemies
- Crab x2
- Shark x1
New Features
- Brown Stone x2
Maze #27[]
Maze Features
- Kelp Seeds x20
- Dark Brown Sea Shells x3
- Light-Brown Sea Shells x2
- Conch Shells x2
- Ice Cream x1
- Cotton Candy x1
- Little Green Worm x3
- Urchin Key x2
- Urchin Door x2
- Currents x1
- Green Kelp Gate x5
- Purple Kelp Gate x5
- Brown Stone x4
Enemies
- Anglerfish X1
- Shark X2
Maze #28[]
Maze Features
- Kelp Seeds x22
- Dark Brown Sea Shells x3
- Light-Brown Sea Shells x2
- Conch Shells x2
- Bag of Pearls x1
- Geyser x1
- Teleporting Whirlpool x4
- Green Kelp Gate x4
- Purple Kelp Gate x5
- Bubble Rapids x8
- Brown Stone x5
Enemies
- Pufferfish x1
- Crab x1
- Shark x2
New Features
- Fish Bones x2
Maze #29[]
Maze Features
- Kelp Seeds x13
- Dark Brown Sea Shells x3
- Light-Brown Sea Shells x3
- Conch Shells x3
- Ice Cream x2
- Cotton Candy x2
- Dynamite x1
- Balloon x1
- Bag of Pearls x1
- Urchin Key x1
- Urchin Door x1
- Starfish Key x1
- Starfish Door x1
- Sand Dollar Key x1
- Sand Dollar Door x1
- Spiral Shell Key x1
- Spiral Shell Door x1
- Teleporting Whirlpool x2
- Brown Stone x8
- Fish Bones x7
Enemies
- Anglerfish x1
- Crab x1
- Pufferfish x1
- Shark x1
Maze #30[]
Maze Features
- Kelp Seeds x19
- Dark Brown Sea Shells x3
- Light-Brown Sea Shells x3
- Conch Shells x2
- Bonus Scepter x1
- Bonus Room x1
- Starfish Key x1
- Starfish Door x1
- Geyser x1
- Teleporting Whirlpool x8
- Green Kelp Gate x5
- Purple Kelp Gate x1
- Bubble Rapids x3
- Brown Stone x19
- Fish Bones x1
Enemies
- Crab x5
- Pufferfish x1
- Shark x1
New Features
- Explosive Red Stone x5
Music[]
The music follows a very irregular chording pattern, starting in E-flat augmented (going to G major occasionally), then going to E-flat major, then G-flat major, then D major, C-seventh; and concluding in B major.