Levels 11-15 of Maze Madness increase in difficulty slightly by containing more complex mazes. The introduction of Sand Dollars and Sea Shells adds to the amount of door styles already used. The background has an ice world setting. The visual display of these mazes features blue coral with a light blue watery background. The walls are decorated with shells, starfish and coral. This stage is from Canada.
Previous Stage (Level 6-10)
Next Stage (Level 16-20)
Maze #11[]
- Kelp Seeds x 8
- Dark Brown Sea Shells x 1
- Light-Brown Sea Shells x 1
- Chocolate-Covered Worm Doodle x 1
- Ice Cream x1
- Cotton Candy x1
- Balloon x1
Enemies
- Pufferfish x 2
New Features
- Starfish Key x 1
- Starfish Door x 1
Maze #12[]
- Kelp Seeds x 13
- Dark Brown Sea Shells x 1
- Light-Brown Sea Shells x 2
- Balloon x1
- Birthday Cake x1
- Sea Urchin Key x 1
- Starfish Key x 1
- Urchin Gate x 1
- Starfish Door x 1
- Geyser x 1
- Teleporting Whirlpools x 2
Enemies
- Pufferfish x 4
- Little Green Worm x 3
New Features
- Sand Dollar Key x 1
- Sand Dollar Door x 1
Maze #13[]
- Kelp Seeds x 7
- Dark Brown Sea Shells x 3
- Light-Brown Sea Shells x 5
- Conch Shells x 1
- Dynamite x1
- Present x1
- Small Pearl Chest x1
- Invulnerabubble x 1
- Sea Urchin Key x 1
- Urchin Gate x 2
- Starfish Key x 1
- Starfish Door x 1
- Sand Dollar Key x 1
- Sand Dollar Door x 1
Enemies
- Pufferfish x 1
- Little Green Worm x 3
Maze #14[]
- Kelp Seeds x 9
- Dark Brown Sea Shells x 2
- Light-Brown Sea Shells x 2
- Conch Shells x 1
- Ice Cream x1
- Cotton Candy x1
- Starfish Key x 1
- Starfish Door x 1
- Sand Dollar Key x 1
- Sand Dollar Door x 1
- Geyser x 5
Enemies
- Anglerfish x 1
- Pufferfish x 2
New Features
- Sea Shell Key x 1
- Sea Shell Door x 1
Maze #15[]
- Kelp Seeds x 15
- Dark Brown Sea Shells x 3
- Light-Brown Sea Shells x 2
- Conch Shells x 1
- Ice Cream x1
- Cotton Candy x1
- Dynamite x1
- Balloon x1
- Birthday Cake x1
- Bubble Shooter x 1
- Sea Urchin Key x 1
- Urchin Gate x 1
- Starfish Key x 1
- Starfish Door x 1
- Geyser x 3
- Bonus Scepter x 1
- Bonus Room x 1
Enemies
- Pufferfish x 2
Music[]
The background music is in F# (G flat) major, consisting of an ambient feel overlaid on a syncopated beat. At one point, the key modulates to E-flat minor.
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Trivia[]
- Level 15 is the only level to have a Bonus Room crack at the bottom.